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About
Couleur is made by Meffysto, alone, by hand.
What it is
A 2D platformer prototype built around a dye gun. It only becomes a product if it is fun: anything that does not help answer that question waits.
How it is built
- Vite and TypeScript, no game engine, Canvas 2D.
- Levels are text maps, reloaded on the fly.
- Images and music are generated by code.
- An iPhone version is planned, with no date.
Inspiration
Couleur borrows the feel of Splasher (Splashteam, 2017). The characters, logos and sets are Couleur's own.
Contact
On X.