Couleur

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About

Couleur is made by Meffysto, alone, by hand.

What it is

A 2D platformer prototype built around a dye gun. It only becomes a product if it is fun: anything that does not help answer that question waits.

How it is built

  • Vite and TypeScript, no game engine, Canvas 2D.
  • Levels are text maps, reloaded on the fly.
  • Images and music are generated by code.
  • An iPhone version is planned, with no date.

Inspiration

Couleur borrows the feel of Splasher (Splashteam, 2017). The characters, logos and sets are Couleur's own.

Contact

On X.